Loading... please wait

*

Hoo! Better late than never.
Although that depends on who you ask I suppose. But for the people who'd prefer never, i think we can safely assume they've either filtered quests OR my trip from their 4chan some time ago.

With this in mind, let's proceed.

*

Short ish session, in all liklihood, but I think its good to ease you back in,give you a chance to catch up. All that.

Only one screen for this location, after all.

Review any notes, take stock and refamiliarise yourself.
Ask me questions, given the gap since session, I don't mind answering most of them outeight.

And if there's time -fuck it! Let's have a drawthread at the end!

Capcha: Brass Herpswell (well, I got my next RT character named already)

*

Okay, so you're speeding down the road to the IMPERIAL SHRINE RUINS.

Can I get to seperate d20 rolls for the random encounters you get along the way?

*

rolled 19 = 19


FUCK YES BOOOOOOONE QUEEEEEST

how many d20s you need?


19- SappSoldiers!
FUCK THEY SHIT! Tou got wheels!
BAMP!!

rolled 15, 14 = 29


Rolls are go.


15

WO NELLY. That ain't good.

*

rolled 19 = 19


FUCK YES BOOOOOOONE QUEEEEEST

how many d20s you need?


19- SappSoldiers!
FUCK THEY SHIT! Tou got wheels!
BAMP!!

rolled 15, 14 = 29


Rolls are go.


15

WO NELLY. That ain't good.


Your "not good" gives me a bad feeling about this.


A tall, hunched figure materialises infront of your car.

*

ITS THAT GUY!

*

OH NO HE FUCKING DIDN'T!!!

WALDRIP, seconds before your SEMI LUXURIOUS STAFF CAR crushes him like last weeks manwich, screeches it to a halt, and then, apparently with the power of BULLSHIT makes it disappear.

You JUST got that!!

*

rolled 14 = 14

Teleport it back into existence with our own powers of BULLSHIT. Above his head. Where it will fall. Using the preexisting psyker roll of


Heh. You do KNOW you're Boone right? You can barely fix a paper cut without blowing all the windows out. This guy is BETA LEVEL AS FUCK. You can't do what he does, sadly.

Also, you dont actually have a power that does that.

Hey man, I love boone quest. Keep on doin what you're doin.
I just wish our quests had more to do with traditional games and not moonrune moeblob tenchi muyo bullshit.


Straight.

rolled 9 = 9


Aw hell naw. Let's show this fuck how we do things IMPERIUM STYLE.


You make it clear that you intend to show this wych how you do things down town.

He seems game.

Roll initiative (1d20+5 for Myers combat bonus) for Boone and Co.

I'll roll for Waldrip.

*

rolled 8 + 5 = 13

Rollan


This was the first one done right, so it's what we have to go on.

WALDRIP scornfully blasts the less armored of your two associates with BIOLIGHTNING.

*

Wait, couldn't we request sniper support from not-Starscream? Now seems like a pretty good time to use it.

And yes, any healing items we've got, use them ASAP.


Have Klom take the shot, then have Myers RIP AND TEAR his GUTS.


You dicreetly call KLON and advise her to take her shot, which seems to catch WALDRIP off guard as he only JUST manages to put up a barrier infront of his head.

WALDRIP staggers and gasps and makes a few non descript sounds of disbelief. He has lost his concentration.

HOLY SHIT

-ATTACK
-ITEM
-DEFEND
>RUN


I don't know, but I hope THEY didn't get him.

*

NOW'S OUR CHANCE

MYERS RIP AND TEAR


Quick! While he's distracted hit him with everything we've got!


Sensing that if hangs around, he'll get his shit thoroughly ruined, WALDRIP opts to teleport away.

He may think twice about troubling you again. At least, while you have company.

*

Maybe hit him with our Flashbang power too.


Been a while since we played, CF, can you remind us of our loadout and such?


Things being as they are, you take the time to check over your INVENTORY, and refresh on your ABILITIES

Boone is small and not very strong, but has decent aim with her admittedly pretty lousy weapon. She also has access to PSYCHIC POWERS. These are done by beating or matching a power's threshold with a 1d10+Willpower roll, using the Dark Heresy System, which is 3 in this case.

SPECTRAL HANDS: Anything Boone can see, that she could move with her hands, she can move with her mind. Pretty basic stuff. Range is about 30 metres. May be sustained with successful PSYCHIC tests without spending another PSY POINT, unless you fail. Then the object drops (say for example you were using SPECTRAL HANDS to move a dangerous substance for more than one screen. Threshold 10.
TELEPATHY: Allows you to read the surface thoughts of a character. They are generally not aware of this. Threshold 10

HEAL: You close the surface wounds of a character of your choice. Heals 20% of their maximum health per casting. Less effective on the heavily mechanized Threshold 7

FLASHBANG: A support skill. If Boone uses FLASHBANG during a battle then her team members get a free attack in addition to the round that just played. Theoretically, as long as Boone keeps casting FLASHBANG, opponents will never get a chance to hit back. Threshold 6

Boone recovers PSY POINTS by relaxing and enjoying the good things in life. Rare, sweet, food or warming experiences. Things that remind her of her old life.

*

INVENTORY
Blue Vial (indigestion pills), Archeotech Necklace, Condom, Dataslate, Commissar Jellfish Card, Commissar Fuklaw Card, A Towel, G coin, A coin, Empty Hipflask full of Milk of Magnessia, Compact Laspistol, Spare Commbead (you already have one in) Cadian Club Rye Whiskey, Ork Rinds (just a brand name, like monster feet. Its not actual Ork), A Sandvich, and a jar of PEELZ.

The PEELZ jar has 8 seperate doses of 1d10 healing to be done as you like. So you could do five, and save three for later, for example.

*

Maybe hit him with our Flashbang power too.


Been a while since we played, CF, can you remind us of our loadout and such?


Things being as they are, you take the time to check over your INVENTORY, and refresh on your ABILITIES

Boone is small and not very strong, but has decent aim with her admittedly pretty lousy weapon. She also has access to PSYCHIC POWERS. These are done by beating or matching a power's threshold with a 1d10+Willpower roll, using the Dark Heresy System, which is 3 in this case.

SPECTRAL HANDS: Anything Boone can see, that she could move with her hands, she can move with her mind. Pretty basic stuff. Range is about 30 metres. May be sustained with successful PSYCHIC tests without spending another PSY POINT, unless you fail. Then the object drops (say for example you were using SPECTRAL HANDS to move a dangerous substance for more than one screen. Threshold 10.
TELEPATHY: Allows you to read the surface thoughts of a character. They are generally not aware of this. Threshold 10

HEAL: You close the surface wounds of a character of your choice. Heals 20% of their maximum health per casting. Less effective on the heavily mechanized Threshold 7

FLASHBANG: A support skill. If Boone uses FLASHBANG during a battle then her team members get a free attack in addition to the round that just played. Theoretically, as long as Boone keeps casting FLASHBANG, opponents will never get a chance to hit back. Threshold 6

Boone recovers PSY POINTS by relaxing and enjoying the good things in life. Rare, sweet, food or warming experiences. Things that remind her of her old life.


Ah! Yes!
I should also point out that your PSY-ROLL is
1d10+4, not 3 ever since you helped out Cuddles.

I mean, its generally me who makes these rolls anyway, but you still decide when and what to do.

Your also hearing this post in his voice.

*

rolled 8, 2, 5 = 15

Feed Daneel peelz one by one till he returns to full or very near to full healthiness. Then kiss appropriate hurty bits better


You give DANEEL 3 doses of PEELZ, before he declines further treatment at this juncture, assuring you that someone else may need them, and it's just a scratch anyway.

He POLITELY DECLINES being kissed better as you do KIND OF remind him of his little sister, and it's kind of weird to him.

AND HEY! Belated achievement!

You arrive at the RUINED SHRINE.

Place is a mess of rubble and howling wind.
A single, largish figure is hunched infront of an effigy in prayer, his guns crossed in front of him.

JACOBI and DANEEL exchange a look, and nod to eachother.

*

>condom

Why do we have that if we're spending all of our time trying to get into Raege and Cuddle's pants?


Condoms have other uses. You're kind of picking up most things you find.

Also, you and Cuddles have no interest in eachother.


rolled 8, 2, 5 = 15

Feed Daneel peelz one by one till he returns to full or very near to full healthiness. Then kiss appropriate hurty bits better


You give DANEEL 3 doses of PEELZ, before he declines further treatment at this juncture, assuring you that someone else may need them, and it's just a scratch anyway.

He POLITELY DECLINES being kissed better as you do KIND OF remind him of his little sister, and it's kind of weird to him.

AND HEY! Belated achievement!

You arrive at the RUINED SHRINE.

Place is a mess of rubble and howling wind.
A single, largish figure is hunched infront of an effigy in prayer, his guns crossed in front of him.

JACOBI and DANEEL exchange a look, and nod to eachother.


I mean MYERS and DANEEL

*

Hello!?


Cool, boone quest.

Call out to the praying person.


The man responds in a voice that suggests a fairly exceptional cigar habit.

MYERS and DANEEL, both cluey on languages, tell you in a soto voice that it sounds like he's a feral worlder.

Should probably say something Imperial Cultish to him, like "The Emperor Protects."

Might let us avoid getting shot in a silly misunderstanding.


"You bet your ass he does. He sure works in mysterious ways, but...well....he giveth and taketh..."

See, the pictures here make this quest thread stay interesting. If all quests were like this, I would have no problems.

>implying anyone cares about my opinions.

Still, I don't normally post in quests, I just hide them...but this one was good enough that I felt like the OP should know that, despite his name, he's not a colossal fagot


I promise you I am, sir. But thank you.
I dare say I'd have more patience for more quests if they had a slightly more visual element. It's not like its hard to draw like this.

That said, some quests are robust enough in story to not need it. Perhaps mine is not and so it NEEDS the visuals.

Either way. Thank you.

*

Ask him what happened here. Everything's all blasted and such.


He explains that he couldn't be certain, as he doesn't usually live in the facility.

He's retired PDF, from another part of the planet, he only moved to. He finally managed to get transferred to this facility to be with his wife and kid.

*

Who's the Mining Magnate?


"Her names Cruithne Sapp. She runs this place."

Ask him, how in the hell he's survived all this?


"Guess, I'm almost as tough as I look. That, and I can fire an autogun in each hand."

And if it turns out he doesnt want to flay the flesh from our bones, offer him words and hugs of consolation


As you approach him to hug him, he stands and turns to face you and you don't manage to stifle a gasp when you see him up close.

"I get that a lot."

Ask him his name, and if he needs HEALZ.

*

Promise swift, brutal and bloody retribution from His Majesties Grand Inquisitoin.

Then give him hugs :,(


Apologize. We didn't expect the eyes to be quite so... Off. Hug him anyways! The Emperor loves all his servants, even the aberrant ones, so long as they accept the good word of humanity.


He is startled by your willingness to hug him and intitially doesn't react, but then gradually allows himself to put his arms around you also, he sighs, then holds you at arms length.

Ask him to elaborate.


"I worked hard my whole life, toiling through blood and war to get by, recieving far less wage than other members of the PDF. I don't blame the munitorum for that. Beasts like me oughtta be grateful that we even get to serve the Emperor. What would I do with money anyway?

But one day, many years back now, I met a girl. She was sweet, like you and didnt care about this mug of mine. She was a teacher, at the schola here. We met while we were both on leave. In the years that followed we always made sure to catch up whenever we could. i thought I was dreaming."

*

Promise swift, brutal and bloody retribution from His Majesties Grand Inquisitoin.

Then give him hugs :,(


Apologize. We didn't expect the eyes to be quite so... Off. Hug him anyways! The Emperor loves all his servants, even the aberrant ones, so long as they accept the good word of humanity.


He is startled by your willingness to hug him and intitially doesn't react, but then gradually allows himself to put his arms around you also, he sighs, then holds you at arms length.

Ask him to elaborate.


"I worked hard my whole life, toiling through blood and war to get by, recieving far less wage than other members of the PDF. I don't blame the munitorum for that. Beasts like me oughtta be grateful that we even get to serve the Emperor. What would I do with money anyway?

But one day, many years back now, I met a girl. She was sweet, like you and didnt care about this mug of mine. She was a teacher, at the schola here. We met while we were both on leave. In the years that followed we always made sure to catch up whenever we could. i thought I was dreaming."


"Then one day, she tells me that she wants to make a family with me. She wants to have my kid, but I insist we adopt. No sense lumping anyone else with this mess.
So we adopt. This great little kids called Jocasta. She attends the schola my wife works at and they write me everydaay."

"Guy like me can't just waltz his way into a facility like this. The way I look. So I saved up my money so I could visit them. I got here about 2 days ago, and went right to the schola, of course."

Greg swallows.

"I guess the crooks here must've put something in the air or the cafetria food , cause everyone at that schola, teachers, visiters and students...all of them had changed....


...had to kill them myself."

Huh, ask him if he has any relation to Klom?


"Never met anyone by that name."
As he blinks, you notice those are his real eyes.

Holy Shit, er, ask him does he want to get some sweet, sweet vengance?


"Maybe. Once I'm done here."

*

Ask if there's anything we can do to help.


Take your time. We're on a mission from the God Emperor and we are here to deliver JUSTICE.


"Killing those responsible would certainly make my day, but if three is a crowd, then you definately don't need the likes of me around. I'll be here if you're ever short staffed."

He appreciates both your not being afraid of him and listening to his sad story, and gives you a COLLECTABLE COMMISSAR CARD

*

IS THAT A RAEGE CARD?

WOOOOOOO~


EXAMINE LOOT!


Well, I'll be! This is a COMMISSAR RAEGE ROOKIE CARD

*

Pay respects to dead, then swap Daneel for Sapp

Where we're going, we dont need diplomacy.

Only Empra like amounts of dakka and vengeance >:(


Sapp isn't here. Sapp is your enemy.

MYERS begins to say something but you struggle to hear him over the sound of your COMMBEAD suddenly ringing.

*

Answer the codec call, snake.


Oh, it's just Jacobi

*

Yeah, that was an unintended consequence of attempting vehicular homicide on a rogue psyker.

Is the car there, or did Waldrip screw us big time?

*

I don't get what she's saying, is that some kind of Australian babytalk?


I think its midwest American, actually.
It's just a term of disappointment.

GM: Just a reminder, as you may have forgotten. You need the COMMISSAR CARDS to shutdown the COGITATOR that's allowing the giant heretek to self-repair.

*

Will we get to keep them?


Yes, you just use the codes off the back.
The details are about halfway down this thread
//suptg.thisisnotatrueending.com/archive/17660603/

You all stand around for a bit.

*

Investigate the heat source. And that piece of tartan.


Following his AUSPEX, MYERS says there is a human body trapped underneath this rubble, but needs help to shift it.

Shoot, I mean swap Daneel for our mutant friend. Also, ask his name politely. Examine card.


We already did:
which is why we want to keep them.


Sweet.



Shoot, I mean swap Daneel for our mutant friend. Also, ask his name politely. Examine card.


GM: Is there a consensus here? DO people want to switch out DANEEL for GATO?

*

I want to see the back though :(


You need but ask. Here you are.

*

With their combined STRENGTH, MYERS and DANEEL shift the rubble and reveal that it was MILLY CARLYLE who was pinned. She is, as usual entirely unhurt, though mentions she could use a drink.

GM: Fun fact: Space England, Space Wales and Space Scotland are all talking at the moment. Go Space Britain!

*

give Milly booze, we have some.

Have Myers or Daneel escort her back to the shuttle, swapping them with Gato.


Get that crazy scotswoman to the Shuttle crash, if they've got even an ounce of EXPLOSIVE they should be able to use her help. If we recall they don't have anything she can help with then if Milly has her grenades we could use her help I say.


Milly graciously accepts the CADIAN CLUB WHISKEY and stores it in her backpack. She listens to you explain the situations at the SHUTTLE CRASH SITE and seems particularly excited when you mention that NEUNENHOFFE and YAROSLAVA are there also.

give Milly booze, we have some.

Have Myers or Daneel escort her back to the shuttle, swapping them with Gato.


It is worth pointing out that because MILLY has the ability HARDY, she is cn be relied upon to travel from place to place, autonimous of the party with the guarantee of not being hurt.

So, whoever you send her with is being escorted BY her, not the other way around.

Now, if I've got this right.

A majority want to switch DANEEL for GATO.
So the new party would be MYERS and GATO.

I need some yays and nays.

Or alternative suggestions, even.

*

Daneel needs a medic right now, so MYERS and GATO is good for now.

Also, what are Milly and Gato's stats?


Okay, I don't have the polished stats good to go, as character sheets tend to get done up between sessions. To that end, switching characters, except for ones you've used before generally ends the session.

The basics:

GATO: Lotta HP, very physically strong, good senses and has the HARDY ability so he can be sent to locations to retrieve items or people with safety.

Fires 2 AUTOGUNS with one shot exterimnators in combat, for a potentially punishing amount of damage, best used on multiple targets. Limited close combat abilites, not great socially.

Knows the planet well-ish.

MILLY:
Carries a grenade launcher loaded with 8 frag grenades and 4 spare kraks, as well as a detpak and a meltabomb. Punishing damage but limited and compartively scarce damage.

Also has HARDY.

Wields a combat knife in melee for decent damage.

Has a special move that can stun all opponents for one round.

Moderate HP

*

LOCKED IN!

Your NEW PARTY is MYERS and GATO.

Now, all you need to do is figure out where you're going next.

MILLY and DANEEL will go to the SHUTTLE CRASH SITE.

*

SHRINE'S got to have that eight foot tall immortal monstrosity stomping around, might be worth looking for more cards first.


This is where the archives are handy. The monsterous heretek is still in the grinders of the mining facility. See on the map? He's spokane.

>Has a special move that can stun all opponents for one round


Is...that a reference to something?

So far its looking like the SCHOLA,do I hear a second on that?

*

Let's just say that I doubt it will work very well on female enemies.


Sir is perceptive! Bigod.

Okay! On to the SCHOLA it is!

Now,
ARE THERE ANY QUESTIONS?

Its been a while, so you just gotta ask. Most if not al can be answered by checking the archives, but I understand that can be a hassle.

*

is that a half ork monk in mui-thai garb? nice.
i actualy requested one in a draw thread a little while back.


Yes, and I drew it and no one got back to me.
I was using the name Big Ol Bassoon.

Big Ol Bassoon?


Right. In other words, a colossal fagot.

No questions, wanted to say that I'm glad you're back though.
The Scattered Shots stuff was ace by the way.


Youre kind to say so. It was indulgent of me, but I'm glad people were able to enjoy it.

Trouble is, I've kinda got the bug and want to do similar time jump stories for Boone and Cuddles also.
Thought?

I hasten to add, I'd do other shit first.

Bok, Hoop, SNow etc.

*

Hokay, so, things to remember:

* Haven't opened Jukebox (might be important)

*Get all the COMMISSAR CARDS, tell the right codes to LEO

*Get COINS (including stolen one)

*Find SAPP

*SHowdown with WALDRIP

*Find the Comissar

*Get off this twisted planet