Entropy Game Rules
A two-player strategy game based on the eternal conflict in the universe
between order and chaos.
Components:
Square board divided into 7x7 cells.
49 counters, seven each of seven different colours
Small bag
The Game
One player is Order, the other Chaos. Order is trying to make patterns
vertically and horizontally. Chaos is trying to prevent this. A pattern
is any sequence of counters that is identical if viewed from either
direction (left to right/right to left or up to down/down to up). A
pattern scroes the number of counters in the pattern. All patterns
within a pattern also score. For example: red-green-blue-green-red
scores 5 and also 3 for green-blue-green; total: 8. Another example:
red-green-red-green-red scores 5 plus 3x3 = 14. A further example:
red-red-red-red scores 4 + 2x3 + 3x2 = 16. All possible patterns are
listed below.
Play
Chaos puts the counters in the bag. He draws them out unseen one at at
a time and places them on any empty sqaure. Each time Chaos places a
counter, Order may slide any one counter on the board (inclusding the
one just placed) vertically or horizontally over any number of vacant
squares (exactly like a rook in chess). Only one counter may occupy a
square. When the board is full every vertical and horizontal line is
scored. The players then reverse roles and the player with the highest
score is the winner.
Comment
The variety of play is almost infinite so that each game is different. An
average score is about 75; 100 is good, 50 is poor.
A good strategy for Order is to avoid holes into which Chaos can
drop awkward colours. The ideal is to have no more than two vacant
areas. Order achieves this by moving counters to the sides. As the game
progresses, Order can calculate the odds of a particular colour coming
out of the bag next.
Tournament rules, using a timing clock, have been perfected.
Here, for ease of checking, are the 30 possible scoring
combinations. Distinct letters stand for distinct colours.
AA 2
AAA 7
AAAA 16
AAAAA 30
AAAAAA 50
AAAAAAA 77
AAABAAA 29
AABAA 12
AABABAA 25
AABBAA 16
AABBBAA 23
AABCBAA 19
ABA 3
ABAAABA 25
ABAABA 18
ABABA 14
ABABABA 27
ABACABA 21
ABBA 6
ABBABBA 27
ABBBA 12
ABBBBA 22
ABBBBBA 37
ABBCBBA 19
ABCACBA 15
ABCBA 8
ABCBCBA 21
ABCCBA 12
ABCCCBA 19
ABCDCBA 15
Price: £12-99 + £2-99 P+P
Cash/cheques/postal orders in sterling, made payable to:
Murray's Games
96 Chessel Street
Bedminster
Bristol BS3 3DJ
UK
Tel: 0117 966 2797
Fax: 0117 953 7084
Email: murray@thegameofkells.freeserve.co.uk
Entropy was invented by Eric Solomon and the game is no longer
marketed by Murray's Games, but is obtainable under the name HYLE
(with rules in German) from Franjos Spieleverlag, Zum Brinkhof 22,
D-33165 Lichtenau-Henglarn, Germany. (franjos@franjos.de)
Entropy played at MSO is a different game than the Entropy created by
Augustine Carreno in 1994 which is played on Richard's PBeM Server.