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75

Nan has entered the HOTEL LOBBY.

  • Freak out
  • Check that formerly rattling door
  • Get down. http://www.youtube.com/watch?v=h3quTc2-GyM&feature=related
  • Realize you are either hallucinating or in a crazy hotel version of purgatory. Freak out.
  • Man what was in that pizza? You might want to find somewhere to lie down for a bit.
76

Freak out

Nan freaks out at the gravity of the situation.

  • Realize that the note on the counter no longer has a hole in it.
    Also realize that that creepy little door is gone.
    Question your own sanity.
  • Okay, now stop freaking out. We must observe then think.
  • NAN! Nan. Pull yourself together. So you can't leave out the front door. Okay, okay. No use freaking out.
    We just need to carefully and cautiously attempt every possible escape.
    THEN, you can panic.
  • OI.
    Calm the fuck down.

77

Realize that the note on the counter no longer has a hole in it.

Also realize that that creepy little door is gone.

Also realize that that creepy little door is gone.

True. The note on the counter seems to have become whole again. But it's not quite like Nan remembers it.

  • You can't leave until you have fixed all faulty wiring! some sort of electrician's purgatory. Get to work on that terrible chandelier cord.
  • Don't turn around. Turning around always ends badly!
  • Oh god behind you!
  • Well. READ NOTE.
    Look behind you.
  • Spin around michael jackson style.
  • READ NOTE.
    HUG THING BEHIND YOU.
  • DUCK
    THEN look behind you.
  • Grab bell, spin around, prepared to smack the crap out of anyone trying to sneak up on us.
    We may be lazy, but we're still a tomboy, dammit! A tomboy with knowledge of wrenches and stuff! We can kick ass if we have to!
    Also, hope nobody's behind us.
  • God damn it, we are not going at goin level for some stranger behind us.
    Anyway. RING BELL.
78

Oh god behind you!

Nan turns around. [animated]

  • TURN AROUND AGAIN
  • Stare.
  • Take HAT and COAT. Equip.
  • They arn't ours... let's not press our luck, Lord knows we need it now.
  • Keep turning around!
  • Activate ADVENTURING MODE.
    Standard rules of Adventuring Mode apply:
    Rule #1: Talk to everyone.
    Rule #2: Take everything that isn't nailed down.
    There is nobody here to talk to, so we should LOOT EVERYTHING.
    Start by taking everything on the coat rack, then take the desk bell.
  • Consider coatrack's phallic appendages and their possible uses.
79

Take HAT and COAT. Equip.

Nan briefly entertains the idea of taking these items, but she's far too honest to. They might belong to someone. Besides, she can't see them having any use right now!

  • Examine pendant.
  • Examine that star thingie hanging from the rack.
  • EXAMINE NECKLACE!
  • Look at FUNKY CROSS.IF Quest Mode THEN talk to COAT RACK.
80

Examine pendant.

Nan examines the PENDANT. It's fairly plain, made of smooth, green stone. It seems somehow familiar, but Nan can't put her finger on why.

  • Take it. Then check the cubbyholes.
  • Equip pendant.
  • You are a terrible adventurer.
    Um. Evaluate current inventory?
  • When wearing pendant, hide it in shirt. When doing so, check if you are wearing a bra or not.
  • Ring Bell. Talk to Coatrack. Look through Lobby Door.
81

Take it. Then check the cubbyholes.

Nan is honest, but... something about this seems so strangely familiar... Maybe she'll just hold onto it until she can remember what.

The cubbyholes for the different rooms, behind the front desk, all seem empty.

When wearing pendant, hide it in shirt. When doing so, check if you are wearing a bra or not.

Nan decides to throw the pendant on for the time being, and tucks it into her shirt so it won't be noticeable. Of course Nan's wearing a bra. She needs support when she's on the job.

  • Go back up the elevator
  • Look for room you were just in.
  • Ring the bell.
  • Check pocket for weird clock. Ring bell, again, and... hell if I know.
  • Equip Coat Rack. Wield like pole arm. Kick Ass. Take Names.
  • Ring Bell
82

Check pocket for weird clock. Ring bell, again, and... hell if I know.

Nan checks her pockets. She is still carrying: * The STRANGE CLOCK, still reading 4:66 PM. * A PHILLIPS-HEAD SCREWDRIVER taken from the cubbyhole. * The CROSSED PENDANT * And a CHECK FOR REPAIRS from the FUN FAMILY ARCADE.

Nan goes to ring the bell.

  • Keep banging on the bell incessantly - you demand ANSWERS, dammit!
83

Nan rings the bell. Crrclllhhhh.

There is no chime. Just a faint, wet crunching sound.

  • This is obviously some sort of mirror of the previous 'hotel' we were in
  • ...look inside the bell.
  • Does the red dot on the clock indicate AM/PM or is it an alarm?
    In either case, reset it.
  • check under ringer?
  • Oh god check under the bell to see what we just crushed.
  • Can you take the bell apart and see what's inside making the wet crunching noise? Probably won't be pretty but might as well.
  • Actually that 'may' be a bad idea.
  • Don't look under the bell. Some things are better left unseen.
  • Equip HAT and COAT. Pertend to be Solomon Kane.
  • Examining the bell sounds like a good idea. Also throw a quick peek out the door into the hallway, see if the elevator is working.
85

...look inside the bell.

Nan lifts the bell cover. Inside is a small rat, or a very large mouse.

It appears to have been dead for some time.

  • Eat rat.
    Oh wait, herbivorous goat girl...
  • Remove the rodent and clean the inside of the bell. Replace the cover of the bell. Then ring it properly!
  • Hey, everyone. I'd like to note that we should have NEVER left the god damn lobby and just waited the damn thirty minutes. Or, you know, left and done another job. One that won't drive us insane.
  • That's disturbing. Cover it up again and check the cubbies behind the desk for clues as to what is going on.
  • Goats are nigh omnivorous.
86

Nan throws open the front door again, to make sure she didn't imagine --

...how strange.

  • Lovely, check the windows too dear.
  • Channel your ancestors. Headbutt that wall down.
  • ...Remove the poor dead mouse, and fix the ringer. Perhaps it can come in handy?
  • Nan someone is playing tricks on you.
  • INSPECT the FUCK out of that BRICK WALL.
  • Push and shove the brick wall. Chip at the mortar with the screwdriver.
  • Realize that some supernatural entity is screwing with you.
    Despair.
  • Headbutt the SHIT out of that wall.That's a myth.
  • Go fix that bell, start ringing it. Don't stop ringing it until you're out of the hotel.
87

...Remove the poor dead mouse, and fix the ringer. Perhaps it can come in handy?

Nan carefully removes the poor dead creature and wraps it as respectfully as she can in the MANAGER'S NOTE, disposing of it in the trash can behind the counter. A quick clean later the bell seems ready to use again.

  • ... ring it! Maybe someone will come.
    Then we can ask about the door.
  • Ring that motherfucker. Ring it good. Take it with you if you have to, just keep ringing it.
  • Ring it precisely 108 times.
  • Ring the FUCK out of that bell.
    If this place is gonna screw with us, by god we are going to screw with IT.
  • Take the bell instead of ringing it. Then exit stage right.
  • Fuck you, we're exiting stage right, and we're ringing the bell the entire time.
88

Nan rings the bell.

[Animated]

  • uhhh
    ring it again
  • Okay um what just
    Ring the bell again. If that fails, take out the clock for a crappy light source!
  • Ah. Well that's interesting. Ring it again and see if the lights come back on.
  • Um, oops?
    Ring it again.
  • Ring that thing like crazy, it's time for a RAVE PARTY.
  • Does it turn the lights back on?
  • Ring it again. If it turns the lights on and off, you can ring it really fast to get a fucking awesome strobe effect going.
  • b(ring) those lights back on.
  • Yes. This.
  • Well, that's not good. Listen around. Any noises?
  • OH GOOOOD.
    OH GOD.
    YOU KNOW THAT THING WHERE THE DUDES ARE IN A DARK PLACE AND THEY LIGHT A MATCH AND SUDDENLY MONSTERS EVERYWHERE?
  • Oh god DAMNIT.
    Ring the bell again.
    Brace for SHOCKING REVEAL.
  • Flip off the darkness, and the hotel.
89

Ring it again. If it turns the lights on and off, you can ring it really fast to get a fucking awesome strobe effect going.

ding ding ding Nan rings the bell again, but it doesn't make the lights come back on. After a few more presses it just stops ringing all together, making a chimeless clicking instead. click click click

  • SOMETHING IS TOUCHING THE BELL!
    IT DOESN'T RING IF YOU TOUCH THE SHELL PART!
  • Fumble around for the door to the next room and go through it
  • Oh shit. Something is holding the bell, Nan! Get away, and bring out the clock for light!
  • Listen around for noise while attempting to find a light switch.
  • Don't you have a flashlight with you? If you do, use it to shed some light on the situation here.
  • its very dark, hang your clothes on the coatrack to make a decoy.
  • We don't have a flashlight anymore, right?
    Use alarm clock as impromptu flashlight. The numbers should be bright enough to light a few inches in front of you.
  • get your flashlight!
  • NAN ITS A BOMB
    DIVE OVER THE COUNTER AND GET TO SAFETY
  • OH GOD HE'S RIGHT
    FLASHLIGHT.
    NOW.
    ...WAIT, WHERE DID THE FLASHLIGHT GO?!
    FFFFFFFFFFFF
  • Ready your screwdriver like a knife - you need protection.
  • It's probably just the manager come over to tell you to stop making such an awful racket. Don't freak out, just calmly ask who is there.
90

Get away, and bring out the clock for light!

Oh, wait a minute! Of course Nan has her trusty FLASHLIGHT! It's not much, but at least it's not pitch-blackness in here. Nan's eyes are adjust to the dark, too.

  • Alright! Time to go find the fuse box, the power outage must be due to a blown fuse.
  • Check the bell. Is it broken?
  • Wait. Nothing's interfering with the bell?
  • Time to do what you do best. Head into the next room and try to find your way to the circuits.
  • go check the circuit breaker.
  • Inspect bell. Continue to seek alternative exit. Also repair power.
  • It's time to move on from this room. Perhaps find the source of the light malfunction and fix it? Go right, since the candles' cable leads in that direction!
91

Nan's eyes adjust to the darkness.

Wait. Nothing's interfering with the bell?

Nope! There's nothing there. Nan tests the bell but it simply doesn't ring. Maybe it just broke.

Nan doesn't have the floorplans for this place, so she has no idea where the nearest circuitbreaker is. She doesn't know where anything is. Or anyone, for that matter!

  • Check the closet where the chandelier's cord leads.
  • Maybe you can use the elevator?
  • Well, following the chandelier's cable seems a good a start as any towards finding the circuit breaker. Go right.
  • well..if you want someone to show up.
    Think of the one thing you'd do while no one else was around because you knew no one would ever catch you.
    Then do it,someone will show up. They always show up 8I
  • The fact that this hotel is like this should make those people we think we have been sensing earlier all the more frightening. Be on guard girl.
  • Then start exploran, young nanny goat. To the right and follow the cables.
92

Check the closet where the chandelier's cord leads.

Nan heads to the FIRST FLOOR LANDING, where the JANITOR'S CLOSET door is. This must be it, the cords lead in here. But the door is locked!

  • What is that... BEHIND YOU?
  • It's a plant.
  • Use your goat powers and ram that fucking door.
    Barring that, shine your light on that handish-plantish thing on the table behind you.
  • It's just a potted plant.
  • Confirm that the plant behind you is not a giant hand.
  • Just a flower pot, dont worry about it.
  • I don't suppose you know how to pick a lock, do you? Oh, and there appears to be a hand in a vase behind you, you should probably look at it and make sure it's a plant.
93

The lights come back on by themselves.

  • Check the room anyway, figure out who's messing with the power.
  • Go knock on the door that we saw that shy boy looking at us from earlier. Maybe he can help us.
  • RING BELL. Its just crazy enough to work!
  • Well...
    ... I dunno. Let's look around for people. Maybe someone can tell us what's going on?
94

Check the room anyway, figure out who's messing with the power.

It's still locked, and Nan isn't strong enough to bust down doors off their hinges!

Go knock on the door that we saw that shy boy looking at us from earlier. Maybe he can help us.

Who? Where?

RING BELL. Its just crazy enough to work!

Nan curiously returns to the bell. But it appears to be misplaced.

  • You might wanna look for a guest list to try and find out how many others might be trapped here.
  • We should've brought it with us! Now it's lost forever.
    Well, let's go look for people! There's got to be someone here we can talk to.
  • Yes, is there a guest list behind the desk or something?
  • The front door is always a wonder, try it again.
    We should probably grab the key, go back to room 117 and double check the wiring, with that outage and all.
  • Go knock on room 114.
  • And you call yourself a horn-bearing ungulate? I am disappoint.
    Go explore the hall some more, and possibly explore upstairs.
  • ? Room 114.
  • Ah, what the heck. Search the entirety of the desk while you're at it.
95

You might wanna look for a guest list to try and find out how many others might be trapped here.

Unfortunately there's no guest list or register at the front desk, but Nan does know that this hallway on the first floor leads to a total of seven rooms, 111-117.

Nan decides to go visit 114 on a strange whim.

  • Find HAMMER and NAILS. Begin NAILING SHIT IN PLACE.
96

Nan arrives at ROOM 114.

Should she just... knock?

  • Yes. We're honest, after all.
    Just barging in would be rude.
  • No, you should sing a serenade pronouncing your love to the man within.
    Of COURSE you should knock, silly!
  • Yes, being polite is a good thing.
  • Knock, and ask if anyone's there.
  • Make sure you stare into the peephole as you knock. All they get is your creepy goat eye.
  • In the interests of saving time, knock and try to let yourself in at the same time.
    If someone is naked outside, you can always back out while apologizing.
  • Knock. ...and if noone answers, knock on other doors too. ...say you are here to service the rooms. Would be a Jedi Truth.
97

Nan knocks on the door and a faint noise comes from inside. After a minute, a young man answers the door.

He greets Nan cheerfully and says he was hoping he would see more of her.

  • Ask him if anything seems to be wrong in the hotel. You're a repairwoman so that wouldn't be a strange question.
  • Also: What species is this young man? You know better than we would, Nan.
  • First, blush.
    Second, ask if he's noticed anything unusual. Did the lights just go out? Did he feel what may have been an earthquake?
  • Smile sheepishly (goatly?) and ask what he means by "see more of you".
    After all you don't remember seeing him - or taking off any clothing!
  • ...more? Seconding demanding fucking answers. -stalker alert-
98

Ask him if anything seems to be wrong in the hotel. You're a repairwoman so that wouldn't be a strange question.

Nan explains she is a repairwoman. Did he feel anything just now, like an earthquake? Or maybe he saw the lights go out?

The man's expression changes rather suddenly. After a short pause, he confirms that his power just went out for a brief moment, but he didn't feel any tremors.

  • Ask him if this is the first time such things have happened during his stay here.
  • Ask him if he's seen anyone else staying at the hotel. We certainly haven't.
  • Notice his weirded out expression and ask if anything else is wrong.
  • Show him the clock. Tell him something strange is going on.
  • Request that he follow you to the entrance, you may need his help with something.
    The purpose of which is to find out what he sees beyond the door.
  • Ask if he's noticed any trouble with the front door.
99

Ask him if this is the first time such things have happened during his stay here.

Nan presses for information, but the man shrugs and says he only just got unpacked himself, so he doesn't know anything about what it's normally like around here.

Notice his weirded out expression and ask if anything else is wrong.

The man shrugs and admits he's just a little disappointed she's a repairwoman. He was hoping she just wanted to see him.

  • Well, that's kind of true.
    Butter this guy up - shit got weird and its always good to have a buddy to watch your back. Sweet talk your way into his room.
  • Invite him to come help us investigate things? We can talk on the way to finding whatever the hell we're doing!
  • Isn't he kind of cute though? Maybe after we fix this hotel, we can take him out to lunch and get to know him better. Wouldn't that be great?
  • awkwardly say that you can come back to see him when you're done with your repairs.
  • Invite him for a quick bite to eat. You either get out the front door or you get a companion in this mess.
  • That looks to be a scrap of something sticking out behind that painting. Maybe someone lost something?
  • ...strange things happen in the dark...
    Ever tried picking locks, Nan?
    Also, perhaps you should ask this gentleman to show you around the hotel, if he's familiar with it. He's probably not staff, but he's better than nothing.
    ...unless the staff like to sleep on the job.
  • "Well, actually, I kind of DID want to see you."
    Blush and act shy. You'll have him eating out of the palm of your hand.
  • ...Can't it be both?
    Also, ask him to come with us and check the front door.
    Hopefully, the CREEPY HOTEL will take this opportunity to change the door back to normal to make us look crazy and we can use that chance to GTFO.
    ...Or CUTE GUY will see the door blocked off and we gain a party member. Win/Win!
  • Say something like "I might be stuck here for a while. Maybe we can talk later."
  • I think that's what's holding the painting up.
    Although, maybe I'm wrong and it's a pictographic trick.
  • You're an eligible young bachelorette, so why not ask this nice, handsome young man out on a date. What have you to lose? Ask him on a date. Right. Now. Somewhere else.
  • show him the clock
100

Invite him to come help us investigate things? We can talk on the way to finding whatever the hell we're doing!

Nan tells the man she WAS kind of hoping he could tag along to see something with her. Maybe afterward they could grab a bite to eat?

The man smiles in response. He says he'll be right along, then blushes lightly and asks Nan for a minute so he can get dressed.

  • Say that's it certainly is NICE to meet him, just that this place seemed... empty, and it was freaking you out.
  • He's cute.
    ...make him fall for you, then crush his heart in your hands.
  • I knew it - dude was starkers behind that door.
    Sneak a peek Nan - c'mon, do it!
  • While he gets dressed, check out that SCRAP behind the PAINTING.
  • Look at the picture while you wait.
  • Realize he was naked this whole time.
    Blush furiously.
101

Say that's it certainly is NICE to meet him, just that this place seemed... empty, and it was freaking you out.

Nan introduces herself politely and the man, still blushing, does the same. He says his name is Henry.

Realize he was naked this whole time.

Realize he was naked this whole time. Blush furiously. I knew it - dude was starkers behind that door.

Sneak a peek Nan - c'mon, do it!

Nan blushes furiously and decides to be naughty. She takes a quick peek as he's closing the door and catches the briefest glimpse of Henry's bare ass. Nice.

  • ...
    Just how much dressing does he have to do, Nan? Any mental images? Apart from that poor mouse, getting trapped inside that bell so long ago, getting savagely beaten by the ringer as asshole customers bang on the bell as hard as they can, trying to get some service and get the bell to ring. It's squeaks of pain and frantic strugglings unheard through the din of the shouting, irate customer...
    Maybe you can try finding the snack bar or vending machine farm that these seedy hotels usually have. If you're lucky, maybe they have an actual cafe.
  • What a fine booty! Nan should study the picture while she waits. Not much else to do in this corridor, right?
  • You saucy minx you.
    Wait for Henry I guess.
  • An excellent idea, that picture looked like a fine work of art. Nan should go comtemplate it immediately.
102

What a fine booty! Nan should study the picture while she waits. Not much else to do in this corridor, right?

Nan studies the picture.

It appears to be...

[animated]

  • Not again. Flashlight...
  • Ask Henry if he's alright. We don't want him fumbling around in the dark, trying to get dressed - he might get seriously hurt!
  • Oh dear. You still have the flashlight, right? Perhaps you should go help Henry, despite the...Unfortunate position he must be in. Dressing in the dark is no easy task!
  • Get ye flashlight and call out to Henry.
  • This place must have some serious electrical problems for the lights to keep going out. Might start a mental tally for any actual repairs you do. ...or charge by the hour.
103

Nan again brings out her flashlight. She knocks on the door, but what should she say to Henry? She certainly doesn't want him to get hurt, but...

  • "Are you all right?"
  • Check out the painting for a second.
  • Just a simple "You okay?" will do.
  • Just go in - better safe than sorry.
104

Knock knock knock knock Nan asks if Henry is okay, if he needs any help. tap She pauses for a moment. tap There's no response from Henry. tap Soft noises, like footsteps, are slowly growing louder from somewhere down the hall.

  • Ask if he needs a flashlight. Then briefly check out the painting again. There's something strange about these outages, and checking the painting was the last thing she did before something happened.
  • Shine flashlight in that direction.
  • Crap, ditch the pleasantries - get inside Henry's room!
  • OH GEEZE
    GET IN HIS ROOM NOW
    LOCK THE DOOR AAAAA
  • Retcon. Quickly check out the painting, THEN the noise.
  • You're pretty level-headed, Nan. Ask yourself this. Do you WANT to know what's making the footstep sounds in the creepy hotel you're stuck in?
  • Get into Henry's room!
  • Into the room!
  • Just shine the flashlight down the hall. If it's something scary, you can run away.
106

Crap, ditch the pleasantries - get inside Henry's room!

Nan decides NOT to investigate whatever's making that noise.

She's already on edge enough as it is, and in a panic, she bursts into Henry's room.

[animated]

  • Turn around swiftly, stammering and such. Say that the lights went out, ask if he heard you knocking.
  • Blush furiously and lock the bloody door
  • Blush super furiously.
    Stammer out an incoherent explanation about the power going out and hearing something in the hallway.
  • Act like nothing is wrong.
    Say hi!
  • turn around quickly and apalogize. Best be honest about this. The lights went out, and something freaked you out.
  • Turn around, don't look, Apologize. Simple enough.
    Don't lock the door: that'd be a bit on the paranoid side right now, and would just freak Henry out.
    Freaky as this place is we haven't really seen anything threatening yet.
107

turn around quickly and apologize. Best be honest about this. The lights went out, and something freaked you out.

Nan blushes furiously and apologizes for barging in like that. The lights went out and she got spooked. She turns around and covers her face so she won't look.

Henry laughs a bit, blushing lightly himself, and suggests it must have been just the hallway, because his light's fine.

  • JUST the hallway light went off?
    ...Someone may be screwing with you.
  • I have faith enough in Nan to believe she isn't on any kind of medication. So that leaves...Weirdness. Once Henry gets dressed, they can investigate the Lobby to see if the door leading out is still blocked.
  • Sigh, face palm, and relax just a bit. Admit that a few odd things have happened already, and you suspect one of the hotel attendants might be playing pranks.
    That or insanity/the supernatural might be involved. But I don't think Henry would believe that.... yet.
108

Henry tells Nan he's going to slip into the bathroom for a second to finish changing.

He jokes that is of course unless Nan would prefer he not dress, in which case she can just say so and stop barging in on him.

  • Laugh politely. Awkward situations are defeated by laughing about them.
  • Tell him he'd better just dress in the room in case the lights go off again.
  • Hey. Is there no outlet on the east wall in this room? That's odd. Usually, hotel rooms are all the same.
  • ...Wait a tick. Did Nan have any other work orders for the hotel? What were the remaining work orders?
  • He's already got his underwear on, right? Yeah, just tell him to get dressed out here.
    No big deal. We'll just sit here and watch.
  • Look out of the room's peephole to see if the lights are back on yet. Become alarmed to see an eye on the opposite side, instead.
109

He's already got his underwear on, right? Yeah, just tell him to get dressed out here.

He's already got his underwear on, right? Yeah, just tell him to get dressed out here. No big deal. We'll just sit here and watch.

Nan feels a little embarrassed, but says she'd feel safer if he changed here.

He shrugs and agrees, but tells her this "the lights went out" excuse is going to get old pretty fast.

  • Oggle. Oggle the hell out of him.
    It's not getting old for us.
  • Well, he's gettin' dressed. Chit-chat and ask why he's in town.
  • Might as well tell him that weirder things have been going on.
  • ...what species is he? -definitely doesn't play Animal Crossing-
    I doubt we are at the 'smack you for making a dumb comment' part of the relationship, so I won't suggest that.
  • Dunno, Henry isn't listed in the AC wiki
110

Henry pulls on his shirt and notices Nan ogling him.

He asks rhetorically if she's enjoying herself. Nan shrugs and laughs nervously as a response.

Henry wonders aloud if she's going to repay the favor sometime.

  • Oh god the reflection didn't move.
  • What color are his clothes?
  • Oh god. Look at the mirror.
  • oh fuck look at the mirror from where you're standing
  • THE MIRROR!
    there's no way Henry you or could be causing that reflection
  • "Maybe if you're good."
    ~
111

Henry frowns at Nan's response and assures her he was just kidding. There's no need to be like that.

  • Fucking hell! Pick up something that looks like it belongs in the room and fucking THROW IT! Smashy smashy!
  • Point at the mirror furiously whilst flipping out a bit.
  • Point more enthusiastically at the mirror.
  • SPIT IT OUT girl, tell him there's something in the mirror!
    Worst case scenario he looks and it disappears
  • It's not going to be there when he turns around. Just try to ignore it.
  • Calm down, and remember why you're inside Henry's room: To get some help with figuring out what's going on in here. If Henry looks in the mirror, he's likely just to see himself, so telling him the mirror image stayed put won't be a good idea...He'll have no way of properly verifying it.
112

Fucking hell! Pick up something that looks like it belongs in the room and fucking THROW IT! Smashy smashy!

Nan has had enough of this creepy shit! She grabs a lamp off the nightstand and hurls it at the mirror!

[animated]

  • HENRY WILL BE MAD NOW
    RUN OUT OF THE ROOM
  • That's not good.
    Turn on flashlight, shine it on the broken mirror.
  • Flashlight. Now. Tell Henry to look at the mirror.
113

Hahhh Nan has knocked out the power. The crackling electricity stops, and the room goes dark. Hahhhhh No lights streams in from the hallway, either. Hahhhhhh It is pitch black. Hhhahhhhhhhh Henry is breathing very heavily. Nan feels like she might hyperventilate, herself.

  • f... flashlight
  • I should have been in bed hours ago, fuck. And I guess using the LAMP was probably a bad idea for that.
  • Oh geeze.
    Flashlight.
    I think it's time to tell Henry about all of the weird shit happening around here.
    I mean... He probably already thinks you're crazy after that.
  • Turn on your flashlight. Quickly. If that's just Henry breathing heavily, apologize for freaking him out.
115

f... flashlight

Nan clicks on her flashlight.

[animated]

  • Okay here's the plan. Get that lamp out of the sink so you can fix the power without it going out immediately. You should just be able to give the cord a quick yank then flee the room.
    Next, get to the stairwell and see if you can get to the basement level.
  • GTFO
  • run out of the room
  • A wise man once said: Get the fuck out.
  • Thing is...It wasn't even plugged in. Why on earth did it react that way, then?
  • Nevermind this. Me dumb.
116

It is very dark here. Nan can feel something starting to envelop her. A thin sliver of light appears in the blackness.

  • Run for the light. The light is salvation.
  • Also try taking out the clock.
  • HEAD TOWARDS THE LIGHT
  • Looks like that might be a window. Can Nan reach it and pull the curtains away?
  • Most of the time, I wouldn't say this. But I think this is one of those exceptions.
    HEAD. TOWARDS. THE. LIGHT.
117

The light is salvation.

Nan turns on the light.

  • what
  • Rub your eyes, fondly recollect dreams of cute goat boy, try to ignore the nightmarey bits, and proceed to check for jobs.
  • Time to get up and get ready for work!
  • Oh JOY.
  • Something's different. Where's your alarm clock, Nan?
  • What.
    But...
    ...
    Check person for OBJECT FROM DREAM.
    Skip directly to "...or WAS IT?"
118

Rub your eyes, fondly recollect dreams of cute goat boy, try to ignore the nightmarey bits, and proceed to check for jobs.

Nan shivers. The dream was palpable and terrifying. She's got cold sweats.

Nan's boyfriend sits up, startled, and asks her if she's all right. He says she's shaking, she must have had a very bad nightmare.

  • Oh, right behind your head. Riiight?
  • Check in the bathroom.
    Check under the bed.
    Check outside.
  • Is your boyfriend named Henry?
  • Check inventory for cross-shaped pendant.
  • We have a boyfriend? Awesome!
  • Nan.
    Stop and think very, very hard.
    Do you, in fact, have a boyfriend?
    A boyfriend that would be sleeping in your bed with you, in your house?
119

Check inventory for cross-shaped pendant.

Nan leans over her boyfriend and examines the cross-shaped pendant Henry got her as a present for her birthday.

He apologizes for not getting the alarm clock fixed yet, and tells Nan it's still displaying weird numbers. He just set his watch instead.

  • ..try and read something.
  • Tell your boyfriend about the dream.
    "It was about ... when I met you, honey. In the hotel with the flaky lights, and the ratbells?
  • Nan should probably ask what time it is from her boyfriend, then. Don't want to be rising too early, or sleeping in too long, right?
  • Try to remember if you've done any repairs at the hotel recently.
  • ...listen to what time your boyfriend says it, or look at what your alarm clock says.